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Game-Ready Assets: 3D Object & Prop Modeling
Project type
3D Modeling, Texturing and Lighting
Softwares
Maya, Substance Painter, Z-Brush, Blender
Role
Game Asset Modeler, Modeling and Texturing Artist
High-quality assets built for the production pipeline. This collection focuses on clean topology, precise UV unwrapping, and PBR texturing, ensuring every prop is optimized for either real-time game engines or cinematic renders.









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